LED

Post Release Update of LED – Laser Evasion Dynamics.

First of all, if you haven’t downloaded and played it yet do so now. LED – Laser Evasion Dynamics is available on both the iOS and Google Play app stores and it’s free. App Store : https://itunes.apple.com/us/app/led-laser-evasion-dynamics/id1016020841?ls=1 Google Play Store : https://play.google.com/store/apps/details?id=com.SuperJustin5000.LED Status Since its release LED has received nothing but positive ratings/reviews from both app […]

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LED iOS Beta Announcement

Introduction Swipe your way through a laser filled world of obstacles, bosses, collectables, building up your permanent score multiplier along the way for the highest scores and levels possible. Some obstacles are even too difficult for myself to handle but I know there’s someone out there who can take them on. Beta Sign Up To be […]

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LED Trailer and Soundtrack Announcement

The Trailer Over the month I’ve been working on this game LED, I’ve been neglecting to actually make a trailer for it. Well I finally sat myself down, recorded a lot of footage, and put the best clips together. Here’s the official trailer for LED.   Night Runner If you don’t recognize the music in […]

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LED Landing Page

Finally created a landing page for LED. There’s a lot of screenshots, videos, and info all nicely packed into one page for easy viewing. Got to get back to work on the trailer and add it in. CHECK OUT LED LANDING PAGE Screenshot of the page: Any questions, never hesitate to comment or contact me.

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LED Preview – Introduction Tutorial

Here are the very first moments of the game after pressing play. What I didn’t want to make was a book of still images with a lot of text that keep you from playing. Game instructions should not be numerous minutes to hours of text (cough* Final Fantasy 8). Instead, what we have here is the very […]

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Turn an Mov Into a Gif On OSX

The following post explains it all. It’s how I made this. The following post is from https://gist.github.com/dergachev/4627207   enjoy.   Follow, subscribe, and look for LED coming soon to the app store.

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LED Screenshots August 30, 15

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LED Inside Development – Procedurally Generated Laser Terrain

Here’s an under-the-hood look at what the background laser-grid terrain looks like as it’s being procedurally generated inside the Unity editor. THE GIST OF HOW I’VE IMPLEMENTED IT: THE ARRAY: The main information for the terrain is stored in a 2-dimensional array of integers. Each entry in the array corresponds to the height of the […]

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Development Changes Over The Past Few Months.

Have a look at how game development changes over just a short time. Found an old screenshot of LED of how it looked a few months back in development. Huge difference, so I decided to go a little more in depth about what makes the two versions different. Here are the screenshots. The one on […]

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